BRIEF HISTORY OF THE REALM

Little is actually known about the true history of Azoth as so much of it is shrouded in mystery and legend. What is derived from the different sources may also be steeped in the lore of fable but as with all history, one must start somewhere. It is important to note that humans are the one race that finds a great significance in history and often the historical references are discussed and recorded regarding the human race at the sometime exclusion of the other races.

The Coming REALM COVER #2of Man
The origins of man’s appearance in the Realm is an area that is full of speculation but it does appear that man first appeared in the northwest area. How and why they crossed over the Black Mountains into East Azoth is unknown but some of the historians claim that a great climatic disaster drove the humans away from their origin land. Perhaps it could have been that man was driven our by another race. Much of the theory of man’s appearance as a migratory race in the northern regions of the eastern part of Azoth is based on the fact that not only does it seem to be where the more primitive tribes are located but old legends among the many tribes tell of the Great Crossing which was well before the printed world recorded such events.

Man migrated slowly towards the south to take advantage of the warmer climates. It is not known what other races existed at the time but it appears that certainly the elves were heavily populated throughout all of Azoth before man’s appearance. It is not certain about the other races but early archaeological digs indicate that man may have been the last primary race to make an entry onto Azoth.

The Embracing of Magic
The presence and cohabitation of the other races drove mankind into the study of magic as opposed to technological advances. Man embraced the arcane arts and rapidly used their newly gained power for exploitation and destruction of the other races. Perhaps the most dominate race at the time of man’s ascendancy were the elves and it would only be natural that a war would break out between the two races that struggled for control of Azoth. The elves, superior in skill, seemed to be assured of victory and man’s reign would end before it truly started. However, through the use of magic which many other races now shunned because of the potential danger, man called forth a great demon from the darkness of the netherworld. It was the Shinde Imas, the terrible Elven Slayer. Man had unleashed this terror upon the elves without realizing the full destructive wrath. The Shinde Imas and his minions virtually wiped out the entire race of elves until he was finally defeated with the aid of a magical sword created by the elves. It was obvious to the elves that they too, would have to return to magic to survive.

The Formation of Nations
After the great Human/Elf War, both sides settled into their own autonomous ways. The humans continued to move south and with the slowly developing growth of a new religion, the moved away from the magical arts and instead concentrated on a more simpler and natural lifestyle. The religious movement took hold and the followers of Othariss retreated to the Isle of Ardonus to build a great nation of peace and harmony. The other humans still on Azoth scattered throughout the land and relative peace in Azoth as all races settled into their own territories.

As Ardonus was following its peaceful course and many other humans were developing their own pockets of society, a disruptive force came from the eastern coast in what is now Drohm. It is said the great Black Dragon had set out to rid the area of all races but because of the lack of communication between the lands of Azoth, it is believed that this was merely a fable. However, a young warlord did emerge from there and he quickly set up a small kingdom. His name was Darkoth.

The appearance of Darkoth was just one factor that set in motion the great battles among the segmented human race that is usually referred to as the "Forever War". Great armies formed to do battle and each had their sights set on the rule of all Azoth. The wars lasted for centuries with occasional periods of undeclared peace. Nations grew and fell during the Wars. Empires reached out and grabbed other lands only to fall themselves later. The Forever War became just that, a war that would go on forever becoming just a part of life for the different nations and kingdoms.

Only once during the Forever War did the humans call a general truce amongst themselves. The massive Orc armies had taken advantage of the warring human factions and marched throughout the land to wreak havoc among the populations of all races. Even the combined might of all of the human races were helpless to stop the huge numbers of Orcs and most of the other races combined forces as well to eliminate the Orc menace once and for all. The battles culminated into what is now known as the Great Orc War and the final battle was in the Great Field of Azoth. It was a battle that lasted for weeks. For those who yearned fore eventual peace, the sight of almost all of Azoth’s races working together against a common enemy gave them hope. However, after the Orcs were finally defeated, the races returned to their respective distrust of the other races and the humans resumed their own destruction against each other.

As the forever war continued, the people of Ardonus faced the torment of the great Black Death. It was an evil plague that ravaged their population. It was not a random force of pestilence but rather directed by the evil force known as Terroreck which arose to fight the goodness and light of the powerful religion of Othariss. Faced with defeat, the people of Ardonus left the island and moved onto the continent of Azoth in a land previously unsettled. A new kingdom was settled that would surpass even the glorious heyday of Ardonus. The new land was Called Ardonia and a great wall was created on its borders for protection against the possible invasion of Thorin or Drohm which were now the two primary combatants left.

History3.jpg (24915 bytes)Drohm, led by the wizard Prince Darkoth and Thorin which was guided by the latest ruler, Thoragg, both continued their quest of growing their kingdoms. Most of the other lands had withdrawn from the warring ways and settled into the lands that they firmly held. The first of the ruling hierarchy in the Kingdom of Shamir, Lady Falla, pulled out of the battle after conquering Carahill and combining the two kingdoms. The scattered armies in the north formed the fragile but peaceful union of Brachman. To the south, the revered Minister of Peace who negotiated many of the truces and alliances grew tired of the greedy plans of a few and formed a nation out of the wilderness the southern coast. The nation would later take his name for its own and O’koth was formed.

As the wars settled down between a war not between only Drohm and Thorin, the people of Ardonia who for the most part remained untouched during the Forever War, now found themselves under attack from the evil force that drove them out of their island kingdom. Terroreck had moved against them in Azoth as well. With Thorin losing ground to Drohm, Terroreck reached out to Thoragg to join forces. This resulted in Drohm and Ardonia forming an alliance against those two. The Forever War finally ended with Terroreck being defeated and the former kingdom of Thorin being virtually exterminated completely with only history and memories recalling the once and great powerful land.

The End of War
Relative peace has blessed Azoth for many years. Most of the kingdoms and lands settled for self growth and little thought was given to the illusions of one united empire of man. Cities flourished, generations passed from one to the next with little regard to the other lands, relations with the other races of Azoth headed for a minimum of diplomatic respect in some cases, actual trade agreements with others. It appeared that true peach had come to Azoth.

To one however, the peaceful existence gave hope that it was a sign of weakness of the t others. Lord Darkoth of Drohm saw the prosperity throughout Azoth and wished to claim it as his own. The complete rule of Azoth became his quest. His first attack went against the tribes of Brachman. Carahill, wishing to avert another long drawn out war agreed to negotiate terms. Ardonia watched to see what the plans of Darkoth were before acting but then Darkoth unleashed what he thought would be his guaranteed victory, the terrible entity of Daemonstorm and the world of Azoth was changed forever.